AI Insights · Timothy · October 2022
Top 5 Geolocation Games in the UK Q3 2022
Discover the performance of the top 5 geolocation games on a unified platform in the United Kingdom during Q3 2022, with data from Sensor Tower.
In the third quarter of 2022, the geolocation gaming market in the United Kingdom saw notable trends among the top 5 applications. Below is a detailed overview of their performance, highlighting weekly downloads, revenue, and active user trends.
Pokémon GO from Niantic, Inc. experienced fluctuations in weekly revenue, peaking at around $405K during the week of August 22. Weekly downloads ranged between 22K to 33K, with a notable peak in mid-August. The game maintained a robust weekly active user base, starting at approximately 1.67M and ending the quarter at around 1.9M.
Jurassic World Alive by Jam City, Inc. showed a downward trend in weekly downloads, starting at about 5.7K and dropping to around 2.5K by the end of September. Weekly revenue saw a decline from $40K in early July to approximately $24K by the end of September. Weekly active users remained relatively stable, fluctuating between 32K and 40K throughout the quarter.
Pikmin Bloom, also from Niantic, Inc., exhibited a significant increase in weekly downloads in late August and early September, peaking at around 6.1K. Weekly revenue remained relatively steady, hovering around $2K. Weekly active users saw a slight increase, starting at approximately 16.8K and peaking at about 19.6K in mid-September.
Tamadog - Puppy Pet Dog Games from Akita Limited Liability Company displayed a notable growth in weekly downloads, reaching a peak of around 9K in late August. Weekly revenue also saw an upward trend, starting at around $734 and peaking at approximately $1.5K in early September. Weekly active users showed significant growth, rising from about 913 at the beginning of the quarter to over 3.3K by the end of September.
Five Nights at Freddy's AR by Illumix, Inc. experienced a spike in weekly downloads in early September, reaching around 5.3K. Weekly revenue fluctuated slightly, with a peak of approximately $685 in early August. Weekly active users saw a peak in early September at around 14.6K, ending the quarter at approximately 7.3K.
These insights were provided by Sensor Tower, offering a comprehensive view of the geolocation gaming landscape in the UK. For more detailed insights and trends, visit Sensor Tower.